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I don't use Mac, have no experience of it.

I do know that Mac doesn't have any decent handling of OpenGL, and as far as I know the inability to go fullscreen is a bug that has existed for a long time. Use Search or something, I'm sure someone's mentioned it before.

Looking at the link I posted, seems Fullscreen was removed on Mac mostly because it led to crashes. OpenGL and OS X don't mix, skip using them together if possible. Suggest you avoid this messy nonsense by using BootCamp.

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