Gregory McLeod Posted December 10, 2013 Share Posted December 10, 2013 When you request permissions for a HUD to animate an avatar is the permission granted to the requesting script or any script within the HUD,I have had to spolit my HUD scripts in three to get round a stack/heap collision problem.One of the scripts currently requests the permission to animate the avatar, does this apply to all the scripts in the HUD or does each have to ask permission? Link to comment Share on other sites More sharing options...
Gregory McLeod Posted December 10, 2013 Author Share Posted December 10, 2013 *split - typo Link to comment Share on other sites More sharing options...
revochen Mayne Posted December 10, 2013 Share Posted December 10, 2013 Greetings! I'm sure only the specific script triggers the run_time_permissions event. No matter if its a HUD or in-world object. Couldnt find any info about at the wiki yet. Link to comment Share on other sites More sharing options...
Dora Gustafson Posted December 10, 2013 Share Posted December 10, 2013 Permission is given to the requesting script and no other scripts It is not said explicitly, but emerges indirectly from the caveats here :smileysurprised::smileyvery-happy: Link to comment Share on other sites More sharing options...
Gregory McLeod Posted December 11, 2013 Author Share Posted December 11, 2013 @Dora It is amazing what you miss when you don't read all the caveats. Thanks for pointing it out. Link to comment Share on other sites More sharing options...
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