xo0Khai0ox Posted December 18, 2013 Share Posted December 18, 2013 I am very new at creating things in blender, and being part of the pony community i want to give my items a cell shading around them. Ive read and tried all the toturials i could find and could not get a cell shading to work. I am currently under the firestorm viewer and need assistance please! Link to comment Share on other sites More sharing options...
Manifestation Posted December 21, 2013 Share Posted December 21, 2013 Pretty much comes down to duplication of the object, scale it slightly larger "alt-s" to scale along the normals. Then you need to flip all of the faces so they point inward and assign a material to them, usually just black is used. Link to comment Share on other sites More sharing options...
LisaMarie McWinnie Posted December 22, 2013 Share Posted December 22, 2013 Hey there, I found this two tutorials, and I think they can help you: http://wiki.blender.org/index.php/Doc:2.6/Manual/Render/Post_Process/Edges http://www.moddb.com/groups/blenderheads/tutorials/fake-cell-shading1 I found some tutorials on how to archive the cell shading effect with cycles, but then you can't bake the results on a texture AFAIK, so I didn't post them here. I hope these help! Link to comment Share on other sites More sharing options...
Dree Eames Posted December 22, 2013 Share Posted December 22, 2013 The process is also explained in this thread here: thread in Mesh I did a test run in Blender and came up with this fairly effortlessly: Link to comment Share on other sites More sharing options...
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