0 Amethyst Jetaime Posted August 17, 2015 Share Posted August 17, 2015 This section is for asksing questions about SL itself. We do not provide support for other software. There are plenty of tutorials for Blender and Google is your friend that will help you find one about this. Link to comment Share on other sites More sharing options...
0 Amethyst Jetaime Posted August 17, 2015 Share Posted August 17, 2015 This section is for asksing questions about SL itself. We do not provide support for other software. There are plenty of tutorials for Blender and Google is your friend that will help you find one about this. Link to comment Share on other sites More sharing options...
0 Rolig Loon Posted August 17, 2015 Share Posted August 17, 2015 The UV map is only part of the exercise. Without a properly made UV map -- that is, a 2D representation of the polygons that make up the 3D model -- there is no way to apply textures to the model once it is uploaded to SL. However, the UV map does not assign faces. You have to do that in Blender (or Maya, or whatever your modelling tool is) as you are creating the model itself. A "face" on your uploaded model is defined as a collection of polygons -- a "material" -- in your model in Blender, independent of the UV map. You'll find many tutorials on line about how to do that. Like this one >>> 2 Link to comment Share on other sites More sharing options...
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Amethyst Jetaime
This section is for asksing questions about SL itself. We do not provide support for other software.
There are plenty of tutorials for Blender and Google is your friend that will help you find one about this.
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