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Mesh Still Unlinkable on Upload

Gusher Castaignede

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Second Life supports only up to 8 materials on a mesh. If it has more it will be split into multiple objects automatically.

Something like the fan should have only 1 material assigned actually. Unless you really need more for certain effects. The fan may be 1 mesh object in SL now, but with 6 materials it will be treated like 6 meshes again in the render pipeline. Which is bad for performance.

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