DanielRavenNest Noe Posted June 13, 2011 Share Posted June 13, 2011 I'm continuing to test things with the new asset format and have run into a strange problem. I want to see if anyone else sees the same thing I am seeing:- Create an object with 8 textures (surfaces with different ID's). The simplest is a 6-sided column with top and bottom. Upload it, and assign different textures to all 8 sides. Now wear it, and at least for me, two of the textures vanish.- I tried this with a simple prism, which was not rigged, and also a full body avatar, which *was* rigged, and used to work before the asset format change (it has 8 texture surfaces assigned). In both cases I lose two textures when it is worn. When rezzed on the groun, both will show all 8 textures.* I have sent copies of both models and a note and snapshot to davep (runitai.linden). If the problem is confirmed as not just happening to me, then I would file a JIRA in additon. Link to comment Share on other sites More sharing options...
Gearsawe Stonecutter Posted June 13, 2011 Share Posted June 13, 2011 That would be a bug. I'll write it up. and here it is CTS-633 Link to comment Share on other sites More sharing options...
Gearsawe Stonecutter Posted June 13, 2011 Share Posted June 13, 2011 did notice something weird. when worn you can wear texture the two faces. but once it is removed the attached the texrures are removed again. Link to comment Share on other sites More sharing options...
Drongle McMahon Posted June 17, 2011 Share Posted June 17, 2011 That got transformed into SH-1850 in case anyone is looking for the number! The link still works. Link to comment Share on other sites More sharing options...
DanielRavenNest Noe Posted June 17, 2011 Author Share Posted June 17, 2011 Now if we can figure when Sprint 22 is, we will have an idea when it will be fixed. Sprints = blocks of time that Linden Lab developer team works on a set of JIRA issues. Link to comment Share on other sites More sharing options...
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