Wurlitzer Seisenbacher Posted June 15, 2011 Share Posted June 15, 2011 Is there a recommended setting as to the new graphics shaders of atmospheric;lighting;Ambient; Depth & Shadows?I'm confused as to what preferences we should be using for Second Life.Would love to hear various opinions and suggestions. Link to comment Share on other sites More sharing options...
Chelsea Malibu Posted June 15, 2011 Share Posted June 15, 2011 which viewer are you using? Regardless, whatever you are using, your setting will always be dictated by the computer you are using and it's capabilities. If you have a full on gaming box, crank everything up except shadows. I have yet to see a computer that runs SL shadows well without some kind of lag. Link to comment Share on other sites More sharing options...
Luc Starsider Posted June 15, 2011 Share Posted June 15, 2011 Best thing you can do is experiment. Shadow and Lighting, as Chelsea says, put a lot of strain on your graphics card. To get good framerates you will need a powerful card. Even then, I can't imagine that it is possible to have shadows on all the time. (But I might just be lacking imagination ) - Luc - Link to comment Share on other sites More sharing options...
Wurlitzer Seisenbacher Posted June 16, 2011 Share Posted June 16, 2011 Thank you all for your quick opinions, and I will definately try to get used to switching different settings around :matte-motes-sunglasses-1: Link to comment Share on other sites More sharing options...
Bitterleaf Menges Posted June 20, 2011 Share Posted June 20, 2011 I run the new viewer 2 with shadows and ambient occlusion (I don't really think Depth of Field is any good unless you are doing machinima) with no problems and I get a minimum of 25 frames and often 40+, so I'd claim that my computer runs it without problems/lag. I have an i5 with 8Gb RAM and a GTX 560ti. I did experience grave problems running SL both with and without shadow, etc. at first until I removed my antivirus program and installed a free light weight one. To get the best result with shadows I recommend you play around with adjusting them in the debug settings to achieve a better shadow quality. Ambient occlusion is another matter. It is quite grainy and I have not found anyway to amend this. I still prefer it on. Link to comment Share on other sites More sharing options...
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