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Streaming cost should recognize instances


Tapple Gao

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ideally this would be beneficial, but currently we don't have the infrastructure for this level of optimization. Would be nice to give a discount in the future for this level of optimization, but not a strict requirement for the initial release.

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But I thought the streaming cost was now supposed to be a surrogate triangle loading cost as well, and that that is what was now dominating the adjustment. In that case, instancing would not deserve a discount, or would it? Do GPUs recognize and take advantage of instancing? Does the CPU save enough overhead?

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