Oskar Linden Posted December 13, 2011 Share Posted December 13, 2011 We are a week closer to Christmas and the New Year. We're promoting a maint-server this week and setting the rest of the channels the upgraded voice code. Second Life Server (main channel) The promotion this week comes from LeTigre/Magnum. There are a lot of bug fixes in here. There are a LOT of bug fixes in here and a few new features. The release notes contain more details. There is a fix for SVC-7499 Poseball rezzing items are either not giving poseballs or rezzing balls in wrong positions Also included is a new feature called "llTransferLindenDollars" with transction_result that is outlined here: - http://community.secondlife.com/t5/Second-Life-Server/Upcoming-LSL-feature-llTransferLindenDollars-and-transction/td-p/1239275 Also new is: SCR-31 llGetParcelMusicURL() 2011-12-13, 5:00pm: Release Notes: https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_Server/11 Second Life RC BlueSteel This project contains voice diagnostics updated to improve our ability to diagnose voice issues. This project is on all three channels this week. 2011-12-14, 7-11:00am: Release Notes: https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_BlueSteel/11 Second Life RC LeTigre This is the same "maint-server" project that is on Magnum and BlueSteel. 2011-12-14, 7-11:00am: Release Notes: https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_LeTigre/11 Second Life RC Magnum This is the same "maint-server" project that is on LeTigre and BlueSteel. 2011-12-14, 7-11:00am: Release Notes: https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_Magnum/11 We will be monitoring this thread during the next week so please feel free to post issues that you feel have been introduced by the new code. Please file a JIRA for issues you find and post the JIRA link into this thread. It really helps us out. When determining if issues are relevant or not research is key. Tracking down exactly the right situation where an issue is occurring greatly speeds up the development process to get fixes in place. I appreciate your help. Have a good week! __Oskar p.s. If you are interested in helping test SecondLife in beta please join the group "Second Life Beta" in-world. We also have an email list where we communicate upcoming projects and how you can help. ( https://lists.secondlife.com/cgi-bin/mailman/listinfo/server-beta ) Once a week we meet on ADITI to discuss new features, new bugs, new fixes, and other fun stuff. You are more than welcome. Information is here: https://wiki.secondlife.com/wiki/Server_Beta_User_Group Link to comment Share on other sites More sharing options...
Oskar Linden Posted December 13, 2011 Author Share Posted December 13, 2011 There will be no releases next week until the new year. Link to comment Share on other sites More sharing options...
Honza Noyes Posted December 13, 2011 Share Posted December 13, 2011 Thanks a lot Oscar, great job on pushing the llTransferLindenDollars to the whole grid. Great job Lindens! Link to comment Share on other sites More sharing options...
MB Robonaught Posted December 13, 2011 Share Posted December 13, 2011 No releases? Tell Santa linden we've been good!! lol By no releases do you mean no new features or no rolling restarts until after the first? Link to comment Share on other sites More sharing options...
Triple Peccable Posted December 13, 2011 Share Posted December 13, 2011 Oskar, I tried to let LL know about a problem with the 11.12.03.246118 server code currently running on LeTigre/Mangum by creating https://jira.secondlife.com/browse/SVC-7537. It was closed as a duplicate even though it is not. I am sure that when you release that code to the main channel you will have a LOT of broken teleporters, because PosJump does not work on many of the sims running that code. I spent most of yesterday tracking that down, and I can confirm it is only regions running 11.12.03.246118 that has the problem, although not ALL regions running that code has the problem. If you want to see it for yourself, go to Voidicus, rez a cube, and put the script that is in that JIRA to reproduce it. JumpPos / WarpPos is limited to 10m in that sim, along with lots of other Magnum/LeTigre regions. Unlike the JIRA that this JIRA is supposedly a duplicate of, PosJump fails regardless of land ownership or parcel permission settings. Link to comment Share on other sites More sharing options...
Triple Peccable Posted December 13, 2011 Share Posted December 13, 2011 Ok, it is official now. PosJump was working fine in the region Meander until the restart, now it is limited to 10m and failing every time. Link to comment Share on other sites More sharing options...
Oskar Linden Posted December 13, 2011 Author Share Posted December 13, 2011 The posjump issue seems to be unrelated to the recent server release or even the kernel upgrade. It has been broken in certain situations for a while now. We have an option to offer a new feature to mimic the capabilities but won't have it out until early next year. Link to comment Share on other sites More sharing options...
Triple Peccable Posted December 13, 2011 Share Posted December 13, 2011 Oskar, I can assure you that several main channel regions had a *working* posJump before 11.12.03.246118 was rolled to it today, and now they do not. I can provide you with a list if you like. The incidious thing about this particular bug is that it does not affect every region running 11.12.03.246118. Choose to believe me or not, I sincerely believe the problem was greatly multiplied today because this a *new* jumpPos bug introduced in the LeTigre channel but not caught in time. I will continue to collect a list of the regions where it is now completely broken, just let me know if that list becomes valuable at some point in the future. ETA: jumpPos continues to work in every BlueSteel region I have checked. And up until today's roll, it was also working in every Main Channel region I checked (which was a lot). Link to comment Share on other sites More sharing options...
Ciaran Laval Posted December 13, 2011 Share Posted December 13, 2011 Oskar Linden wrote: There will be no releases next week until the new year. Is next week some sort of science fiction week that contains years llGetParcelMusic() seems to work fine on Le Tigre so hopefully all will be well with this week's roll. Link to comment Share on other sites More sharing options...
Ayesha Askham Posted December 14, 2011 Share Posted December 14, 2011 OK I'm still having great difficulty getting in to this forum to Post, and it isn't the browser I use...what gives? @Oskar, This may seem irrelevant, but I'm going to ask anyway. In HELP>About in my Firestorm 3.2.2.24336 I get the server version listed as 11.12.03.246118, instead of 11.12.02.246118, which I see in the Release notes. Any idea why? I guess when we roll this UK afternoon it'll no longer be a problem, but I wondered if you happened to know why this might have occurred? Link to comment Share on other sites More sharing options...
Lindens Maestro Linden Posted December 14, 2011 Lindens Share Posted December 14, 2011 Hi Ayesha, that discrepancy was a typo in the release notes; 11.12.03.246118 is the real version number for this week's main channel upgrade. I just fixed the references to it in the wiki. Link to comment Share on other sites More sharing options...
Ayesha Askham Posted December 15, 2011 Share Posted December 15, 2011 Thankyou Maestro:smileyhappy: Link to comment Share on other sites More sharing options...
GothixGrafx Utherwurldly Posted December 15, 2011 Share Posted December 15, 2011 Feel free to use my location to verify failure regarding JumpPos/WarpPos. (Hanedan Heights/65/153/22) You are at 232,513.0, 326,809.0, 22.0 in Hanedan Heights located at sim4907.agni.lindenlab.com (216.82.21.38:12035) Second Life Server 11.12.03.246118 Error fetching server release notes URL. Link to comment Share on other sites More sharing options...
Triple Peccable Posted December 15, 2011 Share Posted December 15, 2011 The cause has been at least partially discovered. See the last comments on this JIRA: https://jira.secondlife.com/browse/SVC-7265 It turns out that if the parcel at 0,0 (the SW corner of the sim) has object entry turned off, PosJump fails. Link to comment Share on other sites More sharing options...
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