0 Peggy Paperdoll Posted December 13, 2011 Share Posted December 13, 2011 No, there are no European server locations (nor any other country than the United States). Linden Lab has two server locations. One is in San Francisco, CA and the other is in Dallas, TX. Both those server locations serve the entire world. Link to comment Share on other sites More sharing options...
0 Peggy Paperdoll Posted December 13, 2011 Share Posted December 13, 2011 No, there are no European server locations (nor any other country than the United States). Linden Lab has two server locations. One is in San Francisco, CA and the other is in Dallas, TX. Both those server locations serve the entire world. Link to comment Share on other sites More sharing options...
0 Lindal Kidd Posted December 14, 2011 Share Posted December 14, 2011 It's not just the server location. You can't compare a game like Battlefield 3 with SL. The technologies used to get the world's content to your computer are very different. SL will always be more laggy than a game whose content is created by the game developers instead of the users. Link to comment Share on other sites More sharing options...
0 Xantis Enderfield Posted April 29, 2014 Share Posted April 29, 2014 Well i worked for Cisco a long time ago, but the only way to improve speed in bits/second and a lower ping, would be hops in between of course each hop is a log in server with a grid in sync with all other grids but that would cost a lot of money, we are thinking about global over the whole world hops and that would be a lot . Not to mention the simulators, but that could be solved with direct links to the US. Best regards, Frans Link to comment Share on other sites More sharing options...
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Peggy Paperdoll
No, there are no European server locations (nor any other country than the United States). Linden Lab has two server locations. One is in San Francisco, CA and the other is in Dallas, TX. Both those server locations serve the entire world.
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